TAIWAN & CHINA: The Heart Library
George Khut & collaborators
The Heart Library
This major interactive work is designed for presentation in hospital and health care settings, schools and art galleries. It combines interactive heart rate controlled audio-visuals with audience participation.
Emotional changes in heart-rate are used to influence the colour and sound of large, ceiling mounted video projection. Participants see their own body as if floating above them, like a reverse out-of-body experience. The imagery gets redder as their heart rate gets faster, and blue when their rate is slowing down.
After their interaction with the video, participants are invited to contribute a response to the work in the form of a hand-drawn experience map. These contributions constitute ‘The Heart Library’: a celebration and reflection of the body as a living experience, imbued with feelings, motivations, history and imagination…
These drawings are created by participants after their interaction with The Heart Library’s interactive video projection during the 'Wonderland' exhibition at the Museum of Contemporary Art in Taipei.
The exhibition includes all the key elements: biofeedback interaction, experience-mapping and past video interviews. For the show we used A4 format body-map templates. Over 1000 drawings created by the participating public have been exhibited alongside the digital installation.
Museum of Contemporary Art Taipei
Touring: The Heart Library
Collaborators: George Khut with David Morris-Oliveros, Caitlin Newton-Broad, Greg Turner & Jason McSweeney
Touring: Drawing Breath
Creators: George Khut, John Tonkin
The work allows up to 3 participants at a time to interact with their own breathing patterns, revealed by the breath-sensing belts worn around the chest.
Biennale of Electronic Arts, Perth
Creators: George Khut with Greg Turner, Lizzie Muller, Eva Fernandez
In this interactive work participants can observe and experiment with modifications of their breathing, heart rate and psychophysiology, as revealed to them through the audio and visual components of the installation.